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  #10  
Old 06-21-2013, 09:24 AM
cellinsky cellinsky is offline
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Join Date: May 2010
Posts: 7
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Not a bug, but it would be nice to have a different resolution for the UI and the game itself for us with very widescreens, aka eyefinity: When using bevel-compensation it happens, that a portion of the info needed is hidden behind the bezels. I QMB its difficult to set up a scenario this way. Sure my bezels are not the smallest but anyway....4.12 really rocks!!!!! Thank you TD!!


Last edited by cellinsky; 06-21-2013 at 09:27 AM.
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