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Old 02-14-2013, 02:36 AM
Pfeil Pfeil is offline
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Join Date: Jan 2012
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It would make sense that the line-of-sight of the AI is checked against a primitive(sphere/cube) or a 2D rectangle at the location of the cloud, which is independent of the texture.
Using the actual cloud shapes would require some type of raytracing and is very performance intensive.
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