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Old 01-24-2013, 12:48 AM
MattCaspermeyer MattCaspermeyer is offline
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Join Date: Aug 2010
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Quote:
Originally Posted by Fatt_Shade View Post
Any news for fix for frenzy skill Mat?
I'm cranking away, hoping to get something out soon. I had a pretty good session last night - I've actually made some subtle changes to a lot of the LOC files, but am still working on getting Drahha to sell stuff.

Since that requires a restart, I'm trying to get it done with all the other restart stuff. If I can't get it to work, though, I'll release what I've got right now since it is a lot of changes and then continue working on it.

Since I've been playing in Windows 8 now, I've been finding bugs here and there that I didn't know about when I was developing in Windows 7. So this release is predominately a bugfix release.

Quote:
Originally Posted by Fatt_Shade View Post
Found couple strange things :
in eng_homm3_babies_neoka.lng jenova and gelare have [gold350] instead [estate1] like other bonus gold giving kids,
same for rina kid nagash ,
That's valid - some of the heroes had the Estates skill and then some of them had the +350 gold / day bonus, so it is kind of like a super-charged Estates.

Quote:
Originally Posted by Fatt_Shade View Post
rina / vidomina have -9%lds for bonedragon twice, as do death_haart twice bonedragon -lds% (but he have special bonus for bonedragons so maybe he`s ok)
Sometimes I do that if the bonuses come from two different skills (i.e. one gives +9% and another gives the same bonus) and I leave them separate (I could easily combine them, but it doesn't matter). I'll double check them, though, to ensure I haven't accidentally listed the same bonus twice.

Quote:
Originally Posted by Fatt_Shade View Post
xeona / dace ... weird choice of bonuses for him In original it`s bonus for minotaurs, why not transfer it into demon unit bonuses,
Yah, Dace was an interesting choice to choose what to do with him. There are no Minotaurs in the game, and maybe Demons would have been a good choice, but Marius does the Demon bonuses. I've tried not to duplicate, so I decided to give him all Warriors. The bonuses (since there are so many units that are warriors) are reduced due to that. His bonus is kind of like Pyre's (Ballista, original bonus) who has the same type of bonus, but to all Ranged units instead. Both of those could have different bonuses, but I thought it'd be nice to have some children that had bonuses to a lot of different units in case you wanted to add Knights or Horsemen, for example, to your Xeona babies and get some bonuses for them.

Kind of like Diana's Piquedram who gives bonuses to all plants, Mirabella's Christian who gives bonuses to all female troops, Mirabella's Roland who gives bonuses to Footmen, Guardsmen, Knights, and Horsemen, Neoka's Dracon who gives bonuses to all Mages, Orcelyn's Gurnisson who gives bonuses to all Orcs, Orcelyn's Krellion who gives bonuses to all Melee Orcs, Feanora's Arlach who gives bonuses to all Animals, Gerda's Ordwald who gives bonuses to all Dwarves, Rina's Sir Christain whose bonus is the same as Pyre's, or Xeona's Mutare Drake who gives bonuses to all Dragons. All these kids bonuses I tried to make unique since their skills applied to units that didn't exist in TL or were for the Ballista or other objects that didn't exist either.

I haven't gone through and re-aligned the bonuses for AP / CW, yet, but since there are more units available some of the bonuses may extend to new units or others might completely change. For example, Ordwald is a prime candidate for bonuses to Droids in AP / CW.

I may start working on posting all the changes since the list is long so you can see what changed and fixes that I've made so far...

/C\/C\
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