hmm...favorite combo?
My current all-Mage party...
Rune Mage - Good damages and skills.
Druid - becoming my favorite thanks to their spread damages. First and second skills are okish, third one is useless.
Archmage - decent damages but skills are good for shocking enemies and third skill can be used in combination with trap.
Demonologist - bad damages but good skills.
Shaman - a lot of totems to distract enemies so it's good.
Another unit combination is the Plant one:
- Ancient Trent - good damages + VERY tough
- Trent - decent damages + faster than Ancient Trent
- Faunt - bad damages, good skills though + resurrect plants.
- Spitting Thorn - Main Damages dealer in the group
- Royal Thorn - decent damges + very good skill
Retaliation Army:
- Demonologist - bad damges but good summoning and Resurrection skill
- Executor - Great damages, great skill, great abilities.
- Demon - see above
- Royal Griffin - Tough and good skill of summoning another unlimited retaliation ally.
- Griffin - Good damages and very tough with right protection.
Move-one-more army:
- Paladin
- Jarl
- Demon
- Executor
- Orge
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