Code:
public override void OnAircraftLanded(int missionNumber, string shortName, AiAircraft aircraft)
{
base.OnAircraftLanded(missionNumber, shortName, aircraft);
double DespawnAfter = 5 * 60; // seconds after landing
Timeout(DespawnAfter, () => // despawn after specified seconds
{
try { aircraft.Destroy(); }
catch { }
});
}