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Originally Posted by Feuerfalke
I didn't compare them in terms of precision, if you reread my post.
But you put up a "general rule" that was not even general with the 8th, as there were a lot of different tactics and formations used for bombing, especially in reaction to FlaK-usage and coverage, enemy fighter tactics and target characteristics. Just compare strikes on Cologne-Wesseling to the raid on the Cologne railroad-station. Completely different in almost any regard.
The usage of bomber-waves was always the most lacking part in TheMightyEigthII and in IL2, but according to previous statements, this hopefully will be history with BoB.
BTW, I recommend the MightyEigth Airforce Museum. Loads of information and a great documentary movie there - when I was there, a veteran B17 Crewman talked a bit about tactics and ammunitions used.
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Glad to see we're on the same page here.
I'm very familiar with most of the formations in the 8th AF. Some of them I've described in my manual v2.0. Tactics changed throughout the war, and most obviously - different targets require different aproach.
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The usage of bomber-waves was always the most lacking part in TheMightyEigthII and in IL2, but according to previous statements, this hopefully will be history with BoB.
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...yeah 18 bombers out of which 12 are ghosts in B-17II - terrible.

IL2 at least offeres FMB customization of formations.
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Effectively what needs to be done is to model what we germans call "Zündschaltkasten" in detail. So the player can set the necessary variables to a standard both online (where the formation leader determines the values) and offline (where the formation leader predetermines the values, regardless whether the player or the AI leads):
- salvo or individual drop
- attack method (horizontal attack or dive attack)
- drop delay
- bomb delay
These parameters could be set in the Ju 88.
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+1!