Quote:
Originally Posted by ikbenrichard
Got paladins, demonogist, rune-mages, canonneers and elves + ancient phoenix.
Indeed when a fiercy hex is in place its crashing when a unit steps on it.
Mmm perhaps it crashes when a summoned unit is on it.
iam now gonna try all new units except for the paladins.
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I've beaten him with Demons and Demonologists (both summoned units) and been hit with too many fiery hexes too.
I've also beaten him with Ancient Phoenix too.
The only time I really crashed a lot with the fiery hex was on builds prior to 6246. <shrugs>
But, I was able to beat the game PRE 6246 build. Here is what I did. You can try to keep most of your army in the top/bottom lanes so he can't drop his fire wave on you (and you can avoid most fiery hexes). Then you have one or two 'hitters' to hit him.
The only bad part is if his own summons gets burninated and that might cause a crash.
So, you never used any mods or user patches? I only ask because user patches have to be deleted or else they override the current patch.