Quote:
Originally Posted by podvoxx
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Quote:
Originally Posted by DEDA
Colleagues, I do not know what else to suggest thinner? The man who gets the head of the project, knows that we want all these long years. He made it clear this is not just empty words: no long-term construction, the invention of new engines for the simulator or patching up the old, no stupid cows and tens of micro cards. No fancy today IMO, though not excluded content sales ... virtual pilot needs simulator and honest war in the air and not another attempt to pile all the genres in the world.
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podvox,
thanks for passing on the information,........but........ i see many problems with what is said (or implied) there by DEDA
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The man who gets the head of the project, knows that we want all these long years. He made it clear this is not just empty words:: so far so good, sounds like they found an experienced manager to run the project
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no long-term construction, the invention of new engines for the simulator or patching up the old, : the only way to get BoM out the door soon is to use the CoD engine, which is fine, t runs well now, but what about the "patching up the old" ? we obviously still need significant further fixes for the new CoD engine, why speak of no fixes or patches ?
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no stupid cows and tens of micro cards (meaning small maps probably ?).
No fancy today MMO (good news, diverting to an MMO project after barely fixing CoD would be a disaster imho, we now need BoM as the next installment and have it run well at release time before any other projects are considered, would be very bad management indeed to now try and change horses mid stream
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virtual pilot needs simulator and honest war in the air and not another attempt to pile all the genres in the world. this is the biggest problem i see with DEDA's perspective, sounds like they want to dumb down the grand vision oleg had (which was created after years of feedback from the community), to now chuck out all the grand elements we wanted (rearm and refuel, dynamic campaign, detailed campaign engine that can run 24/7, dynamic weather, detailed AI routines for ground traffic of civilian roads and rail (as well as military movements), some limited control of ground vehicles and ships (no not a full extra sim, but they built the features so let us ave them please), detailed ground grafix with "moving grass" etc...
most of those advanced elements are already built into the sim, and took years to create.
to chuck all of that out because some new pen pusher is taking over the project would be a tremendous waste imho, you'd end up with a bland empty world like RoF, which doesnt touch on the depth of what sims like falcon4 and mig-alley had 15 yrs ago. and yes please, when i come in for my emergency landing with a damaged aircraft in some french farmers field, i'd like to see the the cows in the paddock scatter and run for their lives, is that really to much to ask in 2013 ? i fear we might be going back to a soviet style gameplay with no sophistication or imagination.
NO LADA OR TRABANT STYLE FLIGHTSIM PLEASE, WE WANT OLEGS GRAND VISION REALIZED !!. just fix the freakin thing and activate all the grand complex elements that have been worked on for years (most of which are near completion already), or release those parts to the community to work on !