Quote:
Originally Posted by ckdamascus
I'm curious if that would make the skald the fastest build. But it is never 100% of the units lost?  That's terrible.
I could make sense for a fast REAL TIME run since you could sacrifice a big group and keep up spare reserves (per the skald skill).
Not having to no loss but kill in the fastest/shortest time possible would be a very very interesting challenge/run for me.
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In the previous game once you get access to dragons the game ended (as paladin). You could simply send them to a death and get 100% of them after the battle.