Here`s fix for you.
Game folder/sessions/addon/ses.kfs/items.txt Open ses.kfs with
winzip/winrar , and items.txt open with
notepad. When find and open file
ctrl + F , and type marshal and find that item, it will look like this :
Code:
marshal_baton {
category=o
image=heroitem_baton_marshal.png
hint_config=object_item
label=itm_marshal_baton_name
hint=itm_marshal_baton_hint
information_label=itm_marshal_baton_info
maphint=
mapinfo=
atoms {
1 {
atom=
lu=template_item_mb
label=
}
}
price=65000
maxcount=0
level=5
race=human
use {}
fight {
{
filter {
belligerent=ally
race=human
}
pbonus=moral,1,0,0,-100,0,0
dbonus=
rbonus=
attack_on=
attack_off=
}
}
mods {
leadership=count,1000
}
propbits=regalia,rare
params {
upgrade=officer_baton,colonel_baton,general_baton,marshal_baton
}
}
Change part in filter to look like this :
Code:
filter {
belligerent=ally
~unit=droideka,droideka_guard
}
With this you included all races, except droids, because they simply cant have positive moral due to mechanic nature. Save change then close file, save changes to archive in winzip/winrar and close archive. Start game check if it works now, and give moral to all units.
If not go back to file ,and return original settings. Hope i helped, good luck
After thought : you can change leadership to +2000 , or moral to +3 , but that would be to much