The thing is, if you can get past Ahriman, the Necromancer and the Spider with Trolls (IF they spawn!!!) on Impossible... The game turns into a no-loss... not challenge, it turns into a no-loss MAYHEM. Why? You made the game difficult in the first 5 levels to discourage the players to do a no-loss? Or do it based on luck???
I cannot believe it, it is unbelievable... No way!!!
The freaking Faster than Light has less luck-scaled game compared to KB WotN... And that game is luck based. Oh, yeah... You better believe it!!!
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