Thread: Bugs Thread
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Old 10-31-2012, 04:11 PM
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camelotcrusade camelotcrusade is offline
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Originally Posted by pr0 View Post
As an update for the mind skill sense weakness I have now taken tier 2 and tier 3 with the same viking units:

Warrior Maiden, Berzerker, Jarl, Axe thrower, Soothsayer.

Lvl 1 gives a universal +6% critical, Lvl 2 gives nothing and level 3 gave Warrior Maidens and Axe Throwers +2% critical chance and everything else +3%. I initially thought that it increased the percentage dependent on the units base crit rating but soothsayers went from 20% crit to 23% whilst axe throwers went from 24% to 26% as did Warrior Maidens.

So now I am officially confused - and have 22 mind runes to use
Don't forget, this skill is also causing random recovery from rage and other weirdness. Do any code hawks have time to crack this open? In the mean time I will list it.
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