Quote:
Originally Posted by marc
The problem is that, playing on impossible, the stacks start to get really high after a point, making getting a "last hit" with a trap spell problematic.
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I never found it hard to last hit units with trap. Even a stack of 200 Paladins will at some point be a stack of just a few, if the fight is to be won. That's the moment you put the trap right in front of them, who, (mis)guided by the AI, will walk right into it. You don't have to kill the units right away with Trap. Weaken the stacks by other means, then use trap.