Been away for a long time and missed the new patch. Anyway, to address the initial question...it doesn't seem possible to use IL2's graphics engine in CoD, simply because they are coded in different languages.
IL2 was done in Java and C++
CoD was done in C# and C++
You can't copy/paste code between different languages and have them work, and i suppose you can't just "import" code (running a language within a different one) without massive interoperability issues.
What happens is that depending on how each language handles compilation and execution, it might be possible to have some modules written in a different language to execute in a program written in another. I think that's what's going on with speedtree for example, it's a C/C++ module running inside the rest of the software which is done in C#. A single module we've seen how it affects performance.
It would probably be an insurmountable interop hurdle to have the entire Java-based graphics engine from IL2 running in CoD.
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