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Old 10-19-2012, 07:57 PM
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mazex mazex is offline
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Join Date: Oct 2007
Location: Sweden
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Yes - how hard can it be?

I don't understand why people are here writing posts when they could be coding their own algorithms for deferred shading to fix those shimmering shadows etc? And how hard could it be to fix some scalable threaded solution for calculating exact per-pixel collision and response code for a couple of million trees and bushes in southern England? Really? C'mon let's get to it!
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