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Originally Posted by IceFire
For online balance I've used the La-5F which is not all that different from a early 1943 La-5FN and use the FN in early/late 44 scenarios.
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i think, with F ok here (if we don't have choice)...
about FN - if you about first combat tests, it's not good because, how you can read, these la-5 had good service etc, well, it's was "combat tests" (something like quote about first tests of il-10) -
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Пока происходили все эти «тыловые» коллизии, первые серийные Ла-5ФН поступили в строевые части. По иронии судьбы войсковые испытания Ла-5 с М-82ФН было поручено провести 32-му гвардейскому ИАП (бывшему 434 ИАП), который ранее отказался от первых серийных Ла-5...
Надо сказать, что усилия заводов по устранению дефектов не пропали даром - претензий к самолетам было немного. Заводские бригады, прикомандированные к полку, быстро устроняли все выявленные дефекты и недостатки.
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and really poor performance of some planes after combat tests, it's mainly, end of summer and early autumn of 43, after, all was stabilized (i think, you read this, so, sorry for repeat)...
if about la-5FN more - what i'm really can't understand at this moment, late series in RL have metal spars or not (i just have little doubts here... mainly, sourses say yes, for f too), and la-5fn (maybe, and f?) in 44 have new prop vish-105 v4 or not (it's + 11 kph)...
if yes and yes, normal speed of FN 575-580 in 43 (542+33=575, 10.43 test, and 546+33=579, 1.44 test), in 44 can looks like 585-595 (600 with very good quality) kph at sl... plus, little better other characteristics...
and normal weight of la-5fn, it's 3290-3300 or 3300-3350 from some CONTROL tests...
so, what we have in game not so simple question, 44 or late 43 (personally for me, and i'm can be wrong here, of course)...
and not simple question about time of forsazh (more 5 min or not, and what i posted, it's my opinion based on some docs and just logic)...
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Also people shouldn't underestimate interest in a wide variety of aircraft.
I love Russian aircraft and have a great interest in them even when my early interests were more with Spitfires and Mustangs. The Yak in particular has become a great interest to me.
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oh, yes...
and i'm glad what you love russian planes... like i love spitfires, tempest and all uk-us design scool...

i don't know what really want more at first, spifire14 and typhoon, or yak-7b and yak-7-37 (well, maybe yaks, because online wars now simulate only soviet-german front and spitfire14 can be here only like something special in may'45)...
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On the subject of versions of Spitfire these are the versions you should actually count:
Spitfire V
Spitfire VIII
Spitfire IX
Seafire III
Everything else is a minor variation change with different supercharger, armament, desert filter, and/or clipped wings. It adds a lot of places on the list but they are not really separate aircraft. There are still more versions of 109 (even if we compress the list due to minor changes to canopy and tail section).
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oh, i know it and read your old post...
here, mainly, just fun about name of game and status of aircraft il-2 in game, in generally - it's just funny, like cosmetic advertisement with ugly old woman...
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Originally Posted by IceFire
Why this happens on the Yak or La series I'm not sure.
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i think, you mean cylinders (or damage of prop pitch, don't know what is this in fact)...
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I was recently surprised to see thick black smoke coming from a damaged Yak... something I'd not seen previously so TD may have given this some attention already.
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black smoke in engine (hidden fire in engine?), like for bf109, it's old damage...
what yaks not have, it's damage of oil cooler...
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Originally Posted by Furio
Examples are legion. Looking at numbers, one wonders how on earth Soviets could successfully fly the P39 against late model FW190 and Bf109, when the RAF discarded the very same plane in 1942 as “unsuitable”.
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hm, maybe other using of engines (like in interview with Golodnikov), sometime tactic + lot of field mods, official plant mods, lot of late modification of planes, so why no...
and for RAF need high alt. planes, if i not wrong, but p-39 medium alt. fighter (for cover of il-2+yaks at SL, or against bombers at 3000-4000)... and in game at this alt. some p-39 very similar with fw190 1.42 ata or better (and all p-39 in game have wrong fuel load)...
anyway, more important for soviet pilots in 42-43 was quality of p-39, radio and other good equipment + main part of plane - it's pilot= normal results...
plus service of german aircrafts on east was not so good, i think...
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A slower LA7 could be more realistic, yes,
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no, la-7 were more faster, than in game now (+10 kph at sl, how min.), but for example turn time not so good, etc (of course, i not talk about some la-7 with some quality problems, or old and repaired planes)...
and apart from high T in cabine, la-7 don't have serious problems in fact, but be used not all 44 (combat tests, after, time for solve of problems of new construction, etc)...
and, anyway, for simulation of effect of high T need docs about this (i think, this not for old game, and it was "problem" of all la with FN, mainly, if pilot use forsazh and long time use his and this problem of all high powered aircrafts like tempest etc, even yak-3 have "good" T in cabine sometimes)...
and in total, it's can be exaggerated, maybe, in some sense...
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but what about overall tactical and strategic situation? Late war months saw Luftwaffe fielding very good fighters, but they were outnumbered, plagued by poor manufacturing quality, bad maintenance and sabotage, and often flown by inexperienced pilots.
A “realistic” sim should be able to reproduce the whole picture.
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these words - it's what i want see here long time ago...
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If such a goal could be reached, the end result should be that early and late war months will be barely playable, too easy for LW in 1941, with almost no survival chances for VVS pilots, and the reverse for 1945.
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agree, but you know, all normal online wars (how biggest historical servers and not only historical dogfights, and, because for online all this more important) have in planeset "i-16 and yak-1 vs f-4" for 41, etc, and lot of peoples play and now, believe me if you don't hear about this...
and for more interested game these servers long time ago do some things, but no normal instruments for this, so, sometimes we fly on f-2 and yak-7 1941 in 43

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and here DT can help if just do more detailed modelling of balance from real life, i mean, more performances of different series and modifications and this will be very democratic for all players...
it's not so hard to create, and we don't need all defects, it's will too good...
well, it's what i call "realistic balance" (in fact not only i'm, before and especially now, and if everybody see on development of aviation, all understand this simple thing)...