Quote:
Originally Posted by daidalos.team
@moderator: please make it a sticky
We will continue to develop and release further AI improvements in future patches. Please help us to identify any 4.11 AI related issues and post them here with detailed description, screenshots, videos, etc. Thank you.
Daidalos Team
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Well, I few a few missions 4.11.1 today again (crappy cold weather outside, thus...). Some some AI moves that maybe should looked into are:
- fighters escorts that engage, then disengage and fly away, higher and higher. Then turn back in a very long dive at high speed or disengage completely and move on to their next waypoint.
- Jabo's that attack and make a pass at their target, then slightly zoom up again and want to make a hard left or right bank and steeply downwards for a second pass. This second move brings them very close to the ground and they sometimes crash.
Rgs,
FP
edit: using 4.11.1 and latest hsfx .16.