Quote:
Originally Posted by JG26_EZ
The biggest irritant, is the fact that alot of us wanted a "BOB" map and aircraft in IL2:FB. We were told that we'd never see it because of the new version of IL2, and the fact that it would be centered around BOB. So this was fine, and we waited...
Now, over 10 years later, we hear that Clod will have no more BOB content added, and that we're back off to Russia.
That, and the "ghost" trees, suck big time.
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You did get a BOB map in IL-2, built by the community. It is unfortunate that the COD was released unfinished and the development eventually had to move on to stay in business, but that certainly doesn't mean there will be no further content for the channel map.
The standalone COD is probably dead, but the channel map, content, features, and aircraft will improve continually over the life of the series. The devs and possibly third parties will be building aircraft for the Sequels that can be used historically on the Channel Map. The community will use the map SDK, supposedly being released with the Sequel to improve the channel map. The community will use the improved AI, AI Commands, FMB introduced in the Sequel to make much better missions and Campaigns for the Channel Map.
Not to mention computer improvements and sim optimizations that will allow far more aircraft in the air with decent frame rates. That said my current system allows enough aircraft in the air to simulate most possible BOB missions. The current missions and campaigns built by the developer had to be dumbed down for use on average computers, not to mention the poor state of the game engine when these missions were built a few years ago.
The ghost trees do suck big time, hopefully the devs will eventually be able to further mod the Speedtrees to accept a damage model with decent frame rates on their huge map. Or get rid of Speedtrees all together.