AI doesn't always know where the enemy is, I've bounced them numerous times. That's one of the features of the improved AI. Attacks from behind and below do work, but only every now and then. AI often reacts to threats at their six because they are being warned by their wingmen, or are aware of the fact that you've just gotten to your six before you reach a spot where they can't see you. AI performs search manoeuvres, and also manoeuvres in order to maintain or re-establish visual contact.
Personally I prefer to have AI maybe a bit more aware than human pilots of equal skill, because as soon as you find a way to reliably beat AI the game becomes boring. AI completely incapable of defence against an attack from low six would be exactly that. I'm happy they manage to react to this threat, even if maybe a bit too often.
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