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  #155  
Old 08-12-2012, 02:57 AM
broken pixel broken pixel is offline
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Join Date: Mar 2009
Location: KDWH
Posts: 73
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It's more of a funny ha ha with truth to it. This proves there engine is far from being optimized. No matter what patch they implement there is the horrid large amount of frames per second drop. Check this out!

BLACK DEATH 4.7GHz, 16GB RAM, GTX 680 4GB
NVIDIA System Information report created on: 08/11/2012 15:36:51
System name: STATIC-PC

[Display]
Operating System: Windows 7 Ultimate, 64-bit (Service Pack 1)
DirectX version: 11.0
GPU processor: GeForce GTX 680
Driver version: 305.53
DirectX support: 11.1
CUDA Cores: 1536
Core clock: 1006 MHz
Memory data rate: 6008 MHz
Memory interface: 256-bit
Total available graphics memory: 12005 MB
Dedicated video memory: 4096 MB GDDR5
System video memory: 0 MB
Shared system memory: 7909 MB
Video BIOS version: 80.04.09.00.E4
IRQ: 32
Bus: PCI Express x16 Gen3

----2x SSAO------------------------
Medium:
Avg- 100
Max- 223
*Min- 29 - choppy as hell and should not be at 29 fps
---------------
High:
Avg- 69
Max- 177
*Min- 24
---------------------------
Very High:
Avg- 61
Max-149
*Min-10 it should be choppy at these fps
---------------------------------------------
I really don't think I can build a much better computer than I already have. The game engine is jacked and whom ever coded the engine needs to revisit the Dev school again. What happend to the damn optimizers and testers? A public Alpha would of saved this game, I mean one that was released before the retail copies hit the market.

RIP IL2 COD Best of luck on the Russian Front with the same game engine.