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Old 07-10-2008, 05:41 PM
Anton Yudintsev Anton Yudintsev is offline
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Join Date: Jun 2008
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Quote:
Originally Posted by jt_medina View Post
Anton, I understand your point of view. Anyway your team can get a balance between a "hardcore" mission builder and something that could let players to customize quick multiplayer missions, like for example some kind of quickflying with general options.
Something like this or more simplified.
Of course we have that 'instant mission' type of mission designer.
I was talking about full scale editor.

Quote:
About development time, I prefer six month delay if I can play a more complete product.
It won't be 6 months (if we are talking about full scale editor). It would be a year.
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