So far, so good here.
The game is looking great again here, although not quite as good as it could I know, I miss the high clouds etc but these seem minor issues that will hopefully be addressed in a full patch.
I suspect the shimmering tree shadows might be affected by setting negative LOD bias to clamp in the Nvidia control panel. I'm not sure whether the game uses antistropic filtering and this could be placebo until I test properly. Someone clever might be able to say whether this is at all likely?
Performance wise, off-line it appears subjectively to run smoother than the previous Beta. I get a slight stuttering with 2 way sli at 60fps, it's not there at 30fps, will test and find sweet-spot. Vram usage stays below 1312 of 1535 per card but GPU usage seems higher with both going over 90%, it was <70%.
I need to test 4-way.
I wonder, without cause for optimism, that the net-code problems have or will be addressed. There have been high numbers on ATAG and I'm keen to see whether any improvements or new problems emerge.
It's all a but fingers crossed but hopeful!
Septic.
|