Quote:
Originally Posted by DC338
The problem that we are faced with despite 46 pages of post is how you would implement these "issues" In a game that you can modify control curves etc.
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I totally agree, not only is it technically questionable how one could do it, but I consider the chance of devs attempting it is nil. I don't mean that as a criticism of the devs. I do think some improvements could be made within the limitations of different control gear, response curves etc.
So it seemed to me that the thread was more a historical discussion of Spitfire handling, which has thrown up a range of interesting historical sources. Somewhere along the lines of, how would the perfect sim model stability?
camber