S!
Sure was, but again seems many think that they should be like the very few that became legendary aces. We play a game and it sets some limitations we have to live with. And one is that we will never get accurate FM/DM/CEM because hardware just is not up to it or you would have wireframe graphics

I think the expectations are too high combined with the saturation of information/notes/memoirs/interviews and no-one will never be happy no matter how hard a dev tries.
So what we can do try is to get performances and modellings within an acceptable limit so the gameplay will not suffer but again not become too simplified. Then CoD and it's sequels will shine when the balance is found with the CORE of the sim being rock solid to build on. Just some thoughts..