Okay! No need to insult Oleg's "other" customers here.
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I think that these so called "mods" are just a mess to ruin a stable running sim. Some of them have a lot of work invested in them and I respect that, but from sim compatibility point of view, they are just a mess - that noone of the modders really knows what issue their mods cause in the internal code. From that point of view it is just naive to expect Oleg to include this in his sim. As with all mods, you end up more fiddling with them than playing the game...Just my opinion..
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My analogy is the Messy Sandwich. You can get a nice, well behaved "clean" sandwich at say...McDonalds, or a dripping mess sandwich at a real Italian or Polish Deli.
But you are right. You get what you pay for in time invested. Some are willing to spend the time tweaking to satisfy their historical interests, others are not. The tweaking required in this case is probably increased because of the unofficial or "hacked" nature of the modding methods. That, and the modding is still just starting out, in early discovery process so to speak.
Having started out with Oleg's FB as my first modern (Windows) sim, I used to make fun of other sims that required players to
"downloading half the internets" to tweak a computer game, until I started a modding project in another sim that no sim developer has ever covered, and I had to download half the internets.

But its worth it to put it all together and create something never done before.