Listen guys, you don't have to apologise or explain anything. I understand exactly how you feel. There's been a break in communication, so this is a natural development. We need to work better on communicating with you guys. It takes a while to (re)-establish rapport. I can't speak for Oleg, but I personally will try to communicate more, and hopefully after a while we'll all be on the same page.
And to explain to everyone who I am exactly and what my relationship is with Oleg, we've been working together since I think 1999. First I just helped him in my spare time, starting from the very early pre-Il-2 days. Then after a while I figured this could be a full time thing for me, so I started RRG, which is basically an extension of 1C:MG. We work together as basically two offices of the same company (Oleg is in Moscow and my team is mainly in Kiev). We had this symbiotic relationship on Pacific Fighters and 1946 - I was the design lead on one end, Oleg was on the other, my guys built most of the content, and his guys put it all together.
The relationship continues today in exactly the same way. I'm building my own thing for Korea, and also doing thing for BoB (two games on the Storm of War engine). With BoB, RRG guys under my command are building some 3D models to be used in Battle of Britain, and I'm also doing things like radio comms, training mission, dynamic campaigns, GUI design, and generally participating in high-level design of the sim as a sort of an added brain. In short, RRG and MG have a highly intertwined relationship that's really hard to describe in a paragraph or two.
PS To nip a potential conspiracy theory in the bud, RRG is doing work on BoB, but MG is doing no work on Korea. Korea has no bearing on any BoB schedules.
|