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Old 06-04-2012, 09:00 PM
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secretone secretone is offline
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Join Date: Nov 2007
Location: Not Far From Miami, Florida
Posts: 87
Default More Realistic Damaged Flight Characteristics

Hi TD. Thank you for your many efforts and I am amazed, happy and thrilled to have the game just as it is today. You owe us nothing at all.

But if you computer geniuses are looking for some extra challenge then here is an idea. I know I am not the first one to request this but how about more realistic behavior from damaged aircraft? I know that some damage effects have already been modeled, of course.

examples:

If the motor is damaged - the planes go slower. AI especially.

Non-inline twins yaw and drop a wing upon loss of engine. You must respond to this emergency immediately or make a hole in the ground. Landings are not a piece of cake.

Here's another idea - model loss of motor on takeoff perhaps due to previous damage or poor maintenence; happened historically and often with horrendous consequences.

Model failure of nosewheel on some tricycle gear planes like p-38 and b-24.

Flap failures, perhaps even just on one side?

Howling wind sound when canopy shatters from gunfire? You are forced to slow down?

Shot up radio - communication failures? Nav system failure?

Flat tires on landing?

Propeller mechanism failure - not a rare occurance. Runaway prop catastrophe?

Anyway, thanks for all your fabulous efforts that have brought us all so much fun!!

Last edited by secretone; 06-06-2012 at 07:05 PM.
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