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  #494  
Old 05-19-2012, 03:31 PM
Tropical Storm Tropical Storm is offline
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Join Date: Dec 2011
Posts: 10
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Ok, here is my simple wishlist to improve immersion and gaming experience on any dynamic campaign:

- Fix the number and information position of the waypoints on the map (they often mix or get too close one another);

- Make always the flight leader take off first (sometimes the wingman do it first, specially on aircraft carriers);

- When the squadron leader is flying, always make him the flight leader;

- If it is not an emergency/ scramble mission, make the planes circle and enter formation just after take off, before they go to the first waypoint (sometimes I will only form with my group several miles and minutes after take off);

- Include an option to disable the text messages on the screen (engine overheat, aileron failure, etc), making the player rely on his instruments and instincts;

- Include an option to hear only the radio chatter of your flight, not all planes on your side;

- Make the AI flight leader a little less annoying and a little smarter (do not get angry and order us to enter formation when we are forced to break it, like being attacked, are damaged and RTB, etc; sometimes free all the flight to attack anyone and fire at will, not cover him all the time);

- End the time compression and come back to normal time automatically when we see the enemy;

- Make the directions radio chat more precise (they are divided now in 30 degrees, make it to 10 or something);

-Make the maps more precise (contour lines), so we can know the altitude of a target when level bombing;

- Put the last (landing) waypoint very close to the aircraft carriers, so we don't need to reduce speed and open the canopy miles and miles away;

- When the group get back to base, make then land on the same order they took off, one by one, and not ask permission for the tower all at the same time, making the radio chatter a hell;

- Keep the base damage and aircraft carriers position between missions;

- When the player bails out and is rescued, do not let him fly at least for the rest of the day, to simulate the time spent on rescuing;

- Change gradually between the wide/normal/close views, so we can see the perspective getting wider/closer;

- Fix the Japanese Pearl Harbor mission (put lots of planes with droptanks to attack and some US resistance, like AAA or a few aircraft).
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