Seriously, I would have no problem paying up to 200 bucks for each installment in the future if 1C Maddox Games follows the policy established with the original IL2. I must have logged over 10.000 hours over 10 years with the last sim, so that money (even 1000 bucks for all titles of the last series combined) would be a bargain considering the amount of enterntainment value taken out of it.
I mean, Flight sims like this are clearly geared at a very small market. Trying to sell this product at usuall game market prices can't work in the long run. To make that a profitable enterprise they lack bulk sales, even if this game had been 100 percent bug free in the beginning. If the quality fits, I'd be paying accodingly. I recon most ppl flying in this sub genre would do so as well. Even more so given the fact most users here are not some teenagers with a money problem, but grown up folks with a steady income.
I'd certainly prefer this model over potential DLCs, which might just fracture the community.
__________________
Cheers
|