Type of Improvement
Selectable CPU Multicore optimization.
Explanation of Proposal:
Either through an addition to the game setup GUI or the conf ini the ability for the user to set the cores for
various selected parts that the game uses.
Benefits
As an Example Windows 7 64 o/s runs on core 0 on an AMD CORE6 CPU.
The Game could be then devided across the other cores dependant on which are the most demanding elements.
possible setup:0 system 1+2 Game engine 3+4 Textures 5 Particles.
Or in configerations the user finds what works best for the operation of their system sharing higher demands ocross two or more cores while easier parts run on one.
Future proofing
A brief conf or gui setup guide could be packed into the game folder showing what aspects of the game can be assigned and spread across the CPU cores allowing the user to optimise the game to their setup.Information from community members would quickly cover various CPU`s and further hardware releases could be added on later game updates as an increase in core numbers in the future seems highly likely.
I have requested this as a future feature and posted on
http://www.il2bugtracker.com/project...1&tracker_id=3