The problem is that the texture cache don't draw correctly the textures, its in the know issues list :
Quote:
Originally Posted by BlackSix
• Texture cache failing to draw higher-res textures on close-up objects with lower settings on below-recommended video cards.
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Would be interesting if we can expose a pattern, but the reports are useless without your hardware configuration, as video card and his memory capacity.
I have this issue, everything at default in ATI panel and everything on high in-game, also textures in "Original".