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Originally Posted by Flanker35M
judging your outburst it seems you need every single thing that would give an I-WIN button over the German planes and psuhing that agenda ............... Really does not help it
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wrong
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Originally Posted by zapatista
i dont care if it is blue, red, green or black, what i am asking for is that the figures used to simulate aircraft behavior in CoD are openly provided (like they were in the il2 compare series), and that the correct historical strength/weakness of each aircraft is correctly represented so we can use historically accurate maneuvers and tactics.
the example i gave is for the spitfire, which currently have some significant problems in this regard, and has just been threatened to be neutered even further. there might be (? are) probably some similar issues with some of the blue planes, i have no idea. my CoD install runs very poorly on my mid end pc, so i mostly so far have only limited experience with the spitfire
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the whole point is to have the individual planes be able to reproduce their historical weak/strong point, so that no matter what side we fly for we can SIMULATE as close as possible the encounter with our opponent, and can execute appropriate combat maneuvers. that is where the joy lies in a ww2 combat sim, it is why most of us are here ! if one plane rolled faster, let it do so, if another could dive at higher speed before structural failure, let it do so.....etc, that is what we are trying to replicate and simulate
Quote:
Originally Posted by Flanker35M
Slam the facts on the table and the devs figure the rest. Not a single "thread hundred+ pages of foaming about an agenda" will help.
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for me, and many other that have bought the game, it simply hasnt up-till now functioned well enough to be able to allow full comparisons on each plane performance and a direct comparison to its historical competitive opponent (eg 109 climb rate vs spit, or roll rate etc). what has however been obvious is that both the hurricane and spitfire have not been modeled with 100 octane fuel as they should be, giving for ex the spitfire a 15% speed performance cut, WITH NO SIGN THE DEVELOPERS ARE ABOUT TO EVEN LOOK AT THE ISSUE.
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Originally Posted by Flanker35M
And even the game would simulate every single plane down to last rivet there would be someone to whine because they do not get same performance for some reason
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taking a valid argument (lack of 100 octane) to a absurd extreme and compare it to some trivial cosmetic issue is silly and meaningless
Quote:
Originally Posted by Flanker35M
So after all it is the pilot not the machine 
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and that is exactly the type of irrelevant comment that makes it harder for normal posters to have a productive discussion on most technical topics. obviously you'd want to first have the instruments correctly represented and rightly modeled, and only after that make any comments about their use.