Doc
Did you fly IL2?
The lobby was always full of Dogfight servers, the coops never hurt them and they were always full of players. The COOP style game play we are missing right now prevents (or at least makes very difficult) the creation of the online wars, squad v squad competitions and the popular coops style missions like ground pounding.
Online wars were great fun and very competitive. You had the overall effects of winning and losing e.g. whether you were pushed back or were advancing on the map but also it affected supply and the types of aircraft your side would get. In addition to the teamwork side of things you had your personal score which was like a kill streak and you would start to take things very seriously when you had survived 30 or 40 missions without being killed or captured...this was even more valuable that the number of kills you might have had. In the online wars surviving was far much more important that shooting down the enemy which is more realistic in many peoples opinion.
There will always be a place for people who want to join for a quick hour and no waiting around but the absence of COOPs is killing off a very important part of the game and I am sure it is partly the reason people aren't migrating in larger numbers from IL2.
S!
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