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Old 04-18-2012, 01:48 PM
irR4tiOn4L irR4tiOn4L is offline
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Quote:
Originally Posted by 6S.Manu View Post
It's still not realistic since by using the 30/70 FOV function (who I use too ) is like looking through a tube. Your SA is too much limited.

The 30 FOV in a sim is there to give the real detail of an object but we can't see anything around us, while the 90 FOV is there to give us more SA but all the 3d objects become too small.

In real life vision skill is an improved version of these both combined.
I understand that Manu, BUT I do not believe that functionally this makes a large difference. In reality pilots must undertake systematic scans in order to spot things, and in a sense this is what you do when you switch between 70 and 30 fov to look for planes.

Having just flown with it, 30 fov still leaves quite a large chunk of sky visible and by moving it, you can effectively scan the sky in detail just as you would in reality.

Yes, your SA is limited while you are doing this, but by doing a quick scan at 70 fov beforehand, you already know that there is nothing in your immediate vicinity.


Is this perfect? No, of course not, its not nearly as good as our eyes which see such detail all the time in much larger sections of the sky with peripheral vision. But it is reasonably close and, I believe, a better approximation of a pilot's vision (and more immersive) than just larger dots for 70 fov.

Having said that, I do see the problem with 3km dot size at 70 fov, and agree that some improvement should be made. But by making dots larger, you also butcher the size, camouflage, shape and reflectiveness differences between the planes, all of which make a difference when spotting aircraft at 30 fov.

So changing the dots is going to be a tradeoff that I am not quite convinced is necessary (beyond fixing the disappearing at medium/3km issue)
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