View Single Post
  #1584  
Old 04-16-2012, 01:45 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

This is a good start but I want to say I am not at all a fan of anything that autobalances.

If a person wants do whatever they want then they should be allowed to take that risk.

I agree on providing an incentive to fly organized. I think that is why the server is objective based not statistical based.

I believe fighter squads want to do their thing. That's fine. I'd love to see less emphasis on individual stats and more on red vs. blue over all win/loss.

- squad-based statistics is introduced to incite squads to get organized and create missions. Squads and pilots should get more points for flying squad-created missions or intercepting squad-created missions (for kills within a certain radius from the AI bombers)

I like this objective in the idea. I do wish there was more interest in guys flying fighters to do more escorts or gunner positions. Just know that if your bomber has escorts it requires enemy to have fighters up to defend. That means they will engage bombers and eventually your fighters that come down to fend off the attack then you are at a dogfight again.

I think you have a lot of good ideas. I just do not care to see anything where you are forced to either do it or you just can't go in and create havoc.

There are a ton of people that spawn in and fly around and look for anything to shoot at and do when they see it.

Last edited by ATAG_Doc; 04-16-2012 at 01:48 PM.
Reply With Quote