Quote:
Originally Posted by zxwings
Sorry to disagree. No, this smoke does not look real, since it's too thick and weighty. It will look real above a volcano.
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Volcano ash has a different color and texture. More like an oil-rig fire.
Anyhow, something that would be very nice indeed, and possibly not too hard to implement, is multiple smoke/fire effects.
That way, you could model white smoke from a smoke shell, gray smoke from a building fire, black smoke from an oil fire and colored smoke from smoke grenades or air show smoke generators.
Likewise, for fires, you could have small fire (campfire), big fire (burning airplane) and really big fire (burning building).