Quote:
Originally Posted by ATAG_Snapper
What's NOT been mentioned by the devs is if this patch will remedy the fps-killing aspect of clouds.
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Obviously don't quote me on this but wouldn't the clouds come under particles? I'm only guessing, mind, due to the similarity in consistency between dust, smoke and clouds. lol I hope so anyway......
I've found that the clouds aren't as brutal on the FPS when I change CloudsFlags.Detailed= to 0 instead of 1. Only thing I have noticed is they tend to flicker more when flying through them with this .ini change so it would be a nightmare for epileptics...... not that they can play it anyway, what with the antiepilepsy turning the game into a Jefferson Airplane concert.