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Old 03-29-2012, 06:04 PM
MattCaspermeyer MattCaspermeyer is offline
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Join Date: Aug 2010
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Quote:
Originally Posted by Fatt_Shade View Post
Thx

About changing focus from 4/5 lvls i remember it from theLegend training skill every lvl getting new ability for human units (if you transfer `charge` for horseman in AP/CW that would be nice
Yah - charge will be transfered without need for a hero skill since that's how all the TL abilities transfered to AP / CW.

Quote:
Originally Posted by Fatt_Shade View Post
Hey did you managed to use rage chest 3x2/turn in HoMM3 mod in Legend. I saw changes in you`re mod files after i finished play through with warrior and mage so never tried it.
I never found where it could be done, but I'll keep looking!

Quote:
Originally Posted by Fatt_Shade View Post
Edit : As for idea for turning off skills over 3rd lvl, nice i`ll try it. But you didnt mentioned skills.lua file anywhere. To add new/change old skill lvls we need to change parts of that file also.
As long as you don't change the behavior of the skill, you can still use the same script so you won't need to edit SKILLS.LUA. If, however, you make the skill behave differently, then you'll have to edit it like you mention and create a new function to do what you want the new skill to do. You'll also have to change the named script in SKILLS.TXT to call your new script. In my example above, the Warrior Heroism used the same script as Heroism since it worked the same way and you didn't need to edit SKILLS.LUA!

/C\/C\
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