Quote:
Originally Posted by adonys
IL2CoD it is NOT the most complicated game out-there. Or the one having the best graphics engine, or renderer.
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Yes, I'd like to hear your idea of a more complicated game too. I really don't think there is one out there. All the FPS games are no where near as complicated under the hood. On top of the incredible internal and external object models there's the flight model, ground physics model, damage model, systems model, ballistics model, atmospheric model including lighting (to be expanded when resources allow) and incredible landscape detail over a huge area. The way the sun rises and sets, even the stars at night are correct.
The attention to detail in CloD can be easy to overlook but should not be ignored. Modern shooters like Battlefield have nice looking figures running around a very detailed environment but the code behind the scenes is still far simpler than what CloD is trying to achieve and the maps are tiny in comparison.