Quote:
Originally Posted by ParaB
You misunderstood the problem. I'm not talking about an area outside of the actual map. I'm talking about the radius around your aircraft where textures of different resolutions, and unfortunately, different colours are used. You can never "fly out there" since your viewpoint will always be in the middle of the "square".
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Have you tried? I've flown over it before. LoD only changes the resolution of the mesh and stuff, but they still use the same textures normally just scaled down. This generally will not cause a noticable difference in color.
At any rate, if your eyes are indeed good enough to spot the differences at any time other than when that transition is taking place then its out of my league. It still will not be something that is changed though.
You're sure you're not looking at the yellow-ness far inland that looks as though its a fall version of England butted up against a summer version?
Edit: or france.
Another edit: there's an easy way to test. Start a mission and pick a landmark like a lake or river at the edge of what you're referring to and fly directly towards or away from it. There will be a point where it will suddenly switch over to a higher or lower resolution. There are a finite amount of LoD's, so it should be obvious. If you get closer and the color stays the same at that landmark, there are no LoD meshes for that area.