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Old 04-19-2008, 01:31 AM
Roy Roy is offline
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Quote:
Originally Posted by Feuerfalke View Post
It's all up to yourself and your personal preferences.

To the biological/perceptive question: You can clearly identify 2 different tones in 3 Hz steps up to a minimum of 14-16 Hz. Below that, until 8Hz you have a resonance-frequency, which gives you a humming sound, just like the deep roaring of an engine or echoing of an explosion or thunder.

Little hearing test:

http://www.dogstar.dantimax.dk/acoustic/440.mp3
http://www.dogstar.dantimax.dk/acoustic/443.mp3

Play them after another and you should note the difference.
And I do. 443 has slightly higher pitch. That difference though becomes virtually nonexistant as soon as you add another sound. In my opinion of course .


Quote:
Frequency in IL2 surely not dampened at <50Hz and it indeed makes a difference, as it is the difference of a Merlin Engine and a moped.
The problem is, though, that most onboard-soundchips don't display these sounds and their spectrum very well. But then, you surely wouldn't expect to play IL2-1946 with all details to max on an onboard-graphics-card, either.
Last I checked the game didn't have a Merlin sound in it, but anyway...

This is what a (crappy) 3d (freq and signal gain over time...) fourier transform shows for the most common engine ingame
http://img212.imageshack.us/img212/6...menginevo5.jpg
(the lower right corner was cut, it should be 107hz)

Yeah, BIG difference...

Quote:
And if you really think that a soundcard only makes a difference with a 5.1 soundsystem and above, you really should spend some 20 bucks for a soundblaster to hear the difference.
No no... you must have read me wrong. I said:
Quote:
Originally Posted by Roy
Sound setup (stereo, 2.1 etc) should make no difference since that doesn't affect the sound quality in itself.
In case it wasn't clear enough: doesn't matter if its headphones or 7.1, if the speakers suck the sound will be affected. The sound quality is NOT affected by the type of system you use (stereo, 2.1, 5.1, etc).

Quote:
As KG26_Alpha said, you can get a lot more even out of the small Medusa-Speakers by using the CMSS 3D spatial sound and the 24bit crystalizer, bass-rerouting and THX-5.1-distance- and speaker-calibration. With an X-Fi you can also use a stereo-headset with spatial sound that comes pretty close to full 5.1, when using a decent headset. Surely speakers don't affect the soundfiles, but they can represent them or not.

It's surely not only crappy boxes, as they only can mirror the sounds they are presented. But you wouldn't fit 22" tires to a Fiat Cinquicento either and expect it to break a Formula1 record.
That is just not right. What a speaker is made of makes a whole lot of a difference. Indeed if the signal you are sending is bad and the "box" is great, it'll just reproduce a bad sound. Thank god most modern integrated sound chips are pretty good.
I have an x-fi with THX certified 7.1 speakers. As I upgraded my system I had the chance to test the differences between onboard soundcard with crappy speakers (cambridge soundworks 5.1 crappy speakers), then onboard soundcard with decent speakers, then x-fi with decent speakers. The biggest difference (by a loooooooong shot) was in the speakers.


To settle this a bit: I'm not saying there is no difference with your uber stereo speakers and some "ok" ones that start playing at 45-50hz. I'm saying there's VERY little difference moreso if one takes into account the amount of different sounds playing at the same time ingame and the gain differences between that slim frequency band and the rest of the audible band.

Last edited by Roy; 04-19-2008 at 01:46 AM.
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