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Old 04-13-2008, 08:41 AM
Supah Supah is offline
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Quote:
Originally Posted by csThor View Post
I did not knock civil flight sims and simmers - I said they're after a vastly different experiences. All I am doing is doubting that a team as small as Maddox Games can do both worlds justice in one attempt without overtaxing their ressources, without sacrificing details for foul compromises.
And regarding Falcon 4's campaign engine - In my view it was a nice project that stopped halfway down the road (too technocratic presentation, too soul-less, unimmersive GUI), never worked convincingly until after 7 years of fiddling and ultimately broke the back of its creators.

IMO even out of the box falcon 4's provided a lot better experience then the IL-2 one did. However falcon 4 had the advantage of modelling a fictional conflict which BoB won't have. In the end, in a realistic campaign, the germans have to lose (or more not win as I understand the conflict). Now if you don't have a problem with a unrealistic outcome ok, another point being that a single pilot won't be able to influence the outcome of a campaign. I think in a recreation of a real life campaign a semi scripted campaign can do but I think it will stand or fall with how things play out during the mission. If it is totally scripted then it can get boring really fast. If playing the same mission twice leaves you with a different experience both times it could be fun.

In the end I will still buy BoB with or without clickable cockpits or a dynamic campaign just to see if I like the game. If I don't I wont be buying any sequels etc. I buy a lot of flight sims/games (girlfriend might think too many ) over the last year and a half, and including 1946, I still think FSX (and the acceleration addon) is the best and most entertaining yet.
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