Is the only localization in the ship?. It is interesting to know the solution of the developers for the problem of the monotony. The games in indoors and only with one localization are easily boring after some hours of gameplay, there are well-known examples in AAA games. In Cryostasis seems that the exploration and puzles will be important as well as the mental echo - to travel to other time, to the past - maybe this is the way for less monotony.
I think that perphas this is the main work for Action Forms . The engine and the concept of gameplay is right, looks nice, we have seen the videos and is very interesting and the graphic engine is very advanced. Well, maybe I speak too much, Sorry for my English, is very bad.