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Originally Posted by Fredfetish
Example: I for one will not spend 3 hours driving cross country and get attacked by a flying player that can instantly respawn at his base and attack me in 3mins again.
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But spending 45min in the air just to lose a DF vs a spit is ok?

Why cant my tank just spawn at the frontline, 3 min away from the battle?
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To add to this, the only current reason tankers would do so is to disrupt an airbase.
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Tankers have the same motivation like fps players or flyboys.
Action and humiliating other players.
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Also, some suggest that this will save the flight sim market. You are once again dead wrong. There is what, 3 small competitors in the flight sim industry? Staying niche market is the only chance of survival for MG.
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So only a few competitors turns it into a huge business opportunity?
What if there are only 3 competitors because it's an unprofitable market?
If I remember correctly luthier said something about $8M they already invested, if that's correct it's more like 9 by now.
How many copies have they sold?
Another option could be to take $200 for a copy, won't sell for this price though.
And the market for a decent WW2 CA simulation
is huge.