Quote:
Originally Posted by Feathered_IV
Because shooting a speeding aircraft from a fixed position is so easy. I wonder what manner of dumbed down, auto-aim, clown fused shells do you think they will use?
I frikken weep for the future of this series.
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Surely the suggestion of auto-aim is a bit of a wild assumption? I will say, though, that judging from the state of most computer simulations/games these days, it's not an unfair one mind.
I'd have thought shooting a speeding aircraft from a moving position (ie another aircraft) is much harder.... at least until the aircraft is out of range or exploiting a blind spot. Using AA, at least during ww2, was always a mix of skill and sheer luck.... if that was not so, I feel air combat would have been rejected as a strategy. No point flying a plane whatsoever if, the very minute you come up against AA, you are dead. On that note, I welcome the idea of playable AA.... though I can imagine it to be a somewhat frustrating experience. lol