Quote:
Originally Posted by Sternjaeger II
Maddox Games is a small company, that's why they need a more pro-active and efficient planning. 7+ years of development and an incomplete product are an unequivocal sign of poor line managing.
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JACKPOT
MG needs to define a reasonable amount of development time and work backwards to define the correct amount of complexity in order to come up with a decent schedule. This "seat of the pants" type of development is totally unprofessional and not worthy of a company doing full time work.
Creating a full interior/exterior 3D CAD model showing all internal structure should only take 2 people 3 weeks. Where this other months of work is being done the reader can only guess.
Trying to say that the developers need factory blueprints of every inch of a ww2 aircraft in order to create an internal/external 3D model shows how over engineered and impossible they have made the task. Factory blueprints are actually notoriously unrelaible and inaccurate..they themselves would have so many updates/revisions that you would have a diffucult time matching the prints to an actual aircraft. The aircraft were produced in batches and there could be a wide variance between batches of the aircraft dimensionally, structurally, etc. This does not even take into account the different factories producing the planes-----US and German planes were bad enough and I can't even imagine the differences in Soviet aircraft.
The only way to get "accurate" dimensions of an aircraft would be to physically measure it. The problem with 70 year old aircraft is that they have probably been scrapped together at some point and are actually inaccurate of a typical example. This has come up with examples of aircraft from MG and others making WW2 aircraft models-such as plastic model companies.
Sorry just had to vent about these opinions of accuracy of models and time to create them and a lack of time management.