Quote:
Originally Posted by 335th_GRAthos
For God's shake no, then the Blue will stat lurking around the area where the bombers take off and no bomber will survive...
The nice thing of the Blenheims now is that the airfield is far away from the main action and no blue pilot bothers to lurk around there for the shake of finding the 1-2 bombers who fly online.
The more "targets" you put near there, the more interesting you make it for blue ot lurk near there.
~S~
|
Well My point was to split the IIas up instead of just having them at 1 base. While I agree with your point that putting them close to the bombers wouldnt be a good idea.... I do think limiting the numbers and splitting them up would work. Do the same with the E-4s. Or just leave them out all together like it is now. The problem is, the Reds really dont have that many planes to choose from as it is... Spit 1a is barely flyable, and the Spit 1 and the Hurri DH-50 are worthless. The Blues have a little more variety.. with the E-1 ..E-3.. 110, and the 88. Either way is fine with me, not trying to turn this into a Uber Spit II vs The Uber E-4 debate... Its just a shame, that with a sim that is undoubtably lacking in content.. some people are ok with excluding some of the content the game DOES have... Take advantage of it being in the game and find a way to make them work for both sides. Bear in mind that you can never make EVERYONE happy.... I do wish the Reds had a light bomber like the Beaufighter.. that darm Blemmy is just way to finnicky. I definately need more practice with it... S!
352ndRibbs