Quote:
Originally Posted by dpeters95
Well then, you're wrong!!! First of all, this game allows a speed of 35 Km/hr check the mission in FMB. No way it should not be able to takeoff. Maybe it should be a max of 18 Km/hr but I didn't design that part either. Secondly, I only play offline but I expect to be able to takeoff of a carrier in a "Stock created mission" that was included to teach me to takeoff. Should they have picked a larger carrier, maybe, but that's not the point here...
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To be fair... picking a CVE for takeoff in a training mission was quite silly of the original Pacific Fighters mission designers. I suspect there was some unfamiliarity with the Pacific theater and US carrier ops as it's an unusual choice. From a Essex class the takeoff is no problem.
18 knots would be 33 kph so about the speed of the carriers in the mission.
It is possible to takeoff but not with the full fuel load and not with any significant armaments. In the RN circumstance I don't think they used anything more than two 500lb bombs on their Corsair IIs and IVs and I'm not sure if they would have used those on their Escort Carriers. Something to look into. In any case... with the takeoff distance being corrected I think we should see some of this go away.