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Old 01-15-2012, 04:10 PM
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Janosch Janosch is offline
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Join Date: Jan 2012
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Quote:
Originally Posted by rickster View Post
I like this patch,especially with all the new planes,etc,but have one problem.I can't see the skins for the Fw190A4 1.42ATA.I made new folders but none of them work.What would the skins folder be labeled?Thanks.
Ah, so I'm not the only one with this problem. I found out by trying. A FMB test mission I made gave me the clue.
Fw-190A-4FR
That is it. Get cracking, skinners and customizers! I'll probably decorate a customized skin with a Jiang Shi.

I have posted some bug reports on m4t earlier. Here are list of bugs that still remain in 4.11. I could only test some of them on this version, as some were discovered in earlier version(s) and are hard to replicate. If some of you aren't experiencing the following bugs, then it may have something to do with my installation (old hsfx/up, but playing stock 4.11 with jsgme workaround, online works fine as I'm writing this. Also I have the hotfix installed).

Unfixed:
- Tail gunner and pilot skins swap depending on player control.
- Bf-110's ammo indicators don't work when carrying BK 3.7.
- MiG-3 2xUB and MiG-3 ShVAK have too modern look cockpit view glass canopies. Compare with MiG-3 and MiG-3U.
- Il-2 cockpit model engine top doesn't change colours depending on plane skin, since it seems to be a part of the cockpit
model rather than the external model.
- When pressing toggle gunsight cover, it gives a sound effect even if there's no gunsight cover on the plane.
- Weapons aren't displayed if wings are folded. e.g. rockets on a Corsair.
- Default F4U-C (cannon version) skin looks funny, it shows machine gun openings in the wings.
- Using airbrake when on ground as a F4U gives the default airbrakes extended/retracted message.
- If player selects a loadout with Mk101 or Mk103 cannon for the Hs-129 B-2, the cannon isn't displayed in the 3d model (pre)view. /nitpick

Not tested for 4.11:
- If a plane, e.g. a Hurricane loses a wingtip, the navigation light still works.
- Plane, when taxiing out of a ponton to e.g. grass, jumps madly, despite low speed.
- If flaps get jammed, the wind sound may be caught in an infinite loop even if player lands.
- On rare occasions, tailhook doesn't catch a wire no matter what. This is possibly related to attempting to land on a carrier which isn't designated as player's home carrier.
- Chat window may get "stuck" when e.g. a coop mission starts, if chat window was activated before mission start. Note: I think re-activating chat window always fixes this, as you can then either type normally or close it.
- Inflight map may get stuck when used in conjunction with chat window.
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