Fatt_Shade (and Elwin),
Based on your post here I bought and tried out Kings Bounty Crossworlds. I played the Orc campaign immediately on impossible level and it is again very easy to win and the game is full of exploits, although different ones. Here are but a few:
1. Rune mage exploit 1. Find a battle and single out a marauder enemy and don’t kill it (the larger the better). Use illusion repeatedly and search every dead body with your marauders. Let the enemy marauder kill your illusion marauders, which provides “infinite” gold to the hero. Again extremely boring and time consuming, but gold problem is solved.
2. Rune mage exploit 2. Find a battle with inquisitors enemy and use illusion on them repeatedly to earn “infinite” experience for your dragon and spend a large amount of rage to earn level 3 medal in dragon rage. Use resurrection and holy anger as needed. Boring, but dragon level and rage medal is solved.
3. Use stone wall repeatedly to spend little rage and earn 33% of it back by destroying it for 20 turns. Boring, but earns a lot of rage.
4. Most medals are boring to earn and time consuming and motivates player to drag out already won battles.
5. Mana recharge in numerous ways. Repetitive, boring.
My conclusion:
KB should be played by a long list of self made rules, such as no inquisitors, no rune mages, no emerald green dragons, no stone wall, and consider battle lost if I did not win in 15 turns, etc. These are in addition to my earlier rules, which are to play impossible and load game is only allowed to continue from the latest position saved. Must save immediately before quitting.
Overall, these KB games would have a potential to become a great game, but they suffer from major exploits now and are childish with virtually no challenge for even minimally experienced players, like me. I am yet to try out the mods, such as red sands, but I suspect that they suffer from similar problems. If you know a mod, which has no known exploit, please let me know. Thanks,
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